On this page are a few examples of the 3D character meshes that I have done for various clients. Character designs and meshes
created for various industries a for many uses, this is just a snapshot which is far from complete, there are many others that I just could not find at the moment...
The characters are fully rigged, the faces and body parts that were not shown were hidden just to highlight intended detail
the majority are shown in the raw condition without the surface textures and or props so that the simplicity of the mesh is shown..
They are various due to the nature of the assignments over the last dozen years +, every example has a function and use.
Several of the models are low patch count that were meant for near real-time rendering and background characters.
Any similarity to any other models is completely coincidental.
All of the examples on this page are created and rendered in AM. AM's patch based (b-spline-nurbs to others in the industry)
modeler is easy to use for organic smooth characters-and pretty effective when used to its potential. To see examples of the
highest quality take a look at the Lincoln below and the ECO INNOVATION ISLAND presentation preview (sorry it is only in flash at this moment) to get an
idea. I have had professional industry experience with all of the major 3D packages, and some are so much better than others.
That being said..., I had all of these Gigabtyes of 3D data lying around, so it was time to show some of the other type of work
that I have had the pleasure to do, that is why this sample page is here.
I hope that you enjoy...